Short-Term Physiological Strain and Recovery among Employees Working with Agile and Lean Methods in Software and Embedded ICT SystemsInternational Journal of Human–Computer Interaction14 Feb / 2017
[paper]
Agile Methods in Embedded System Development: Multiple-Case Study of Three Industrial CasesJournal of Systems and SoftwareAugust/2016
[paper]
Project Management Tools in Agile Embedded Systems DevelopmentMaster's Thesis2014
[paper]
Sulautettujen järjestelmien ketterä käsikirjaISBN: 978-951-29-5837-5 (print), 978-951-29-5838-2 (pdf)2014
[website]
Agile Principles in the Embedded System Development15th International Conference, XP 20142014
[paper]
Work-in-Progress – AgiES: Agile Methods for Embedded System DevelopmentDesign Automation Conference, Work-in-Progress sessionJune 2013
Agile Methods for Embedded Systems Development – A Literature Review and a Mapping StudyEURASIP Journal on Embedded Systems2013:15
[paper]
Agile Embedded System Development versus European Space StandardsInternational Journal of Information Systems and Social Change (IJISSC) 8(1)28 Oct / 2016
[paper]
Can embedded space system development benefit from agile practices?EURASIP Journal on Embedded Systems7 July /2016
[paper]
Product Assurance in Agile Space Systems DevelopmentMaster's Thesis2015
[paper]
Sulautettujen järjestelmien ketterän käsikirjan lisäosa: Ketteryys avaruusteollisuudessaISBN: 978-951-29-6283-9 (pdf)2015
[paper]
Guidelines for Small Embedded System Companies Aiming to Enter the Space IndustryUniversity of Turku Technical Reports, No.72015
[paper]
Gamifying Learning of Maritime Standard Operational ProceduresGameON 2018, Dundee, Scotland, United KingdomSeptember 18-20, 2018
[paper]
Geek Cuisine: Extending the Narrative of a Junk Food GamerGames and Culture, 0(0)2023
[paper]
Role and Experiences of Tutorial in Location Based GameGameON 2018, Dundee, Scotland, United KingdomSeptember 18-20, 2018
[paper]
Fluidity of places in everyday food consumption: Introducing snackscapesInternational Journal of Consumer Studies, 41(6), 761-7682017
[paper]
Individual smell perceptions in snacking12th Pangborn Sensory Science Symposium, Rhode Island, USAAugust 2017
[paper]
Foodscapeista gamescapeiksi: Välipalat pelaamiskäytännöissäPelitutkimuksen Vuosikirja2017
[paper]
Connecting Company and Consumer Expectations In Game Design: A Food Sector CaseProceedings of the 18th annual European GAMEON Conference (GAMEON'2017), Carlow, Ireland6-8 September, 2017ISBN: 978-9077381-99-1
[paper]
Linking Digital Game-Playing Motivations to Food ConsumptionProceedings of the 1st International GamiFIN ConferenceMay/2017
[paper]
Food-related Gamification: Literature ReviewGAMEON'2016, Lisboa, Portugal2016
[paper]
Differences in liking of snack products between adolescents and adultsEurosense 7th European Conference on sensory and consumer research, DijonSeptember 2016
[paper]
The Luostarinmäki Adventure – An Augmented Reality Game in an Open Air MuseumNODEM 2014 – Engaging Spaces – Interpretation, Design and Digital Strategies2014
Kun seinät alkoivat puhua – Futuristic History -hanke ja yhdistetyn todellisuuden mahdollisuudetPopular article in 2014 yearbook of Kotiseutuliitto10/2014
[website]
Augmented reality and post medieval church – ruins of Holy Ghost Church in TurkuConference on Church Archaeology in the Baltic Sea Region2013
[poster]
Mixed reality and the Holy Ghost Church in TurkuNordic Digital Excellence in Museums NODEM 2013 Conference, Stockholm, SwedenDecember 2013
[paper]
The Futuristic History project: recreating history with augmented reality solutionsNordic Digital Excellence in Museums NODEM 2013 Conference, Stockholm, SwedenDecember 2013
[paper]
Augmented Reality – Towards Ethical Fantasy2014 IEEE International Symposium on Ethics in Engineering, Science, and Technology ETHICS 2014, Chicago, IL, USAMay 2014
[paper]
Gamified Solutions in Healthcare
Virtual to Virtuous Money: A Virtue Ethics Perspective on Video Game Business LogicJournal of Business Ethics, Springer2016
[paper]
Ethical Gathering of Exercise Metrics from Elderly: Case Jumppatikku12th IFIP TC9 Human Choice and Computers Conference09/2016
[paper]
Ikäihmiset ja pelit. Guidebook about elderlies as gamers, and how to arrange gaming clubs for them2016Available in Finnish at
[paper]
When Japanese Elderly People Play a Finnish Physical Exercise Game: A Usability StudyJournal of Usability Studies, Vol. 11, Iss. 408/2016pp. 131–152
[paper]
Elderly Gamers – For the Experience and EnjoymentIn a ‘Game design for older adults’ workshop at DiGRA and FDG – First Joint International Conference08/2016
Perceptions of the Elderly Users of Motion Tracking ExergamesProceedings of the MCCSIS'15 Multi Conference on Computer Science and Information Systems: 8th International Conference on Game and Entertainment Technologies07/2015ISBN: ISBN 978-989-8533-38-8
[paper]
Comparative Analysis on Game Design Pattern Collection In the Proceedings of the GAMEON'2015, Eds. Sanders Bakke and Frank Nack. December 2-4, 2015, University of Amsterdam, Amsterdam, Netherlands.12/2015ISBN 978-9077381-91-5
[paper]
Motion Tracking Exergames for Elderly Users IADIS International Journal on Computer Science and Information Systems, Vol. 10, No. 2, pp. 52-64,2015ISSN: 1646–3692
[paper]
Model-Based Tracking Initialization in Ship Building EnvironmentUniversity of Turku Technical Reports, No. 205/2014
[paper]
Indoor Localization Solutions for a Marine Industry Augmented Reality ToolUniversity of Turku Technical ReportsNo. 1, October 2013
[paper]
Tracking and Integration Aspects of a Mobile Augmented Reality Tool for ShipbuildingEEE ISMAR 2013 Joint Workshop on Tracking Methods & Applications and TrakMark, Adelaide, South AustraliaOctober 2013
[paper]
Benefits Achieved by Applying Augmented Reality Technology in Marine Industry13th Conference on Computer Applications and Information Technology in the Maritime Industries COMPIT’14, Redworth, UKMay 2014
[paper]
Mixed Reality for Industry? An Empirical User Experience StudyAdvances in Intelligent Systems and Computing 1038, IntelliSys 2019: Intelligent Systems and Applications, London, UK, 5-6 September, 2019
[paper]
Data transfer from BIMserver to Unity 3D applications with the BIMconnect assetSubmitted to the Advanced Engineering Informatics
Simplification templates – A new shape specific method for triangle based CAD model simplificationSubmitted to the Computers & Graphics
Plane Equation Features in Depth Sensor Tracking14th International Conference on Signal Processing and Multimedia Applications SIGMAP 2017July 2017
[paper]
Virtual and Augmented Reality Solutions to Industrial Applications16th Conference on Computer Applications and Information Technology in the Maritime Industries COMPIT'17, Cardiff, UKMay 2017
[paper]
User Experience and Interface in Mixed Reality Applications – Case MARIN2Master’s Thesis, University of Turku2017
TRC-Matcher and enhanced TRC-Matcher. New Tools for Automatic XML Schema MatchingUniversity of Turku Technical Reports No 13May 2017
[paper]
Extended Panorama Tracking Algorithm for Augmenting Virtual 3D Objects in Outdoor Environments22nd International Conference on Virtual Systems and Multimedia VSMM 2016, Kuala LumpurOctober 2016
[paper]
Depth Sensors in Augmented Reality Solutions. Literature ReviewUniversity of Turku Technical Reports, No.10September 2015
[paper]
Evaluation of the GPS Accuracy of TabletsUniversity of Turku Technical Reports, No.11August 2016
[paper]
Applying Augmented Reality to Outdoors Industrial UseMaster’s Thesis, University of Turku2016
[paper]
3D Mesh Simplification. A Survey of Algorithms and CAD Model Simplification TestsUniversity of Turku Technical Reports, No.3August 2015
[paper]
Map Matching by Using Inertial Sensors: Literature ReviewUniversity of Turku Technical Reports, No.6August 2015
[paper]
Recent Advances in Monocular Model-Based Tracking: A Systematic Literature ReviewUniversity of Turku Technical Reports, No. 8August 2015
[paper]
Novel Interaction Techniques for Mobile Augmented Reality Applications. A Systematic Literature ReviewUniversity of Turku Technical Reports, No. 9August 2015
[paper]
Hardware Accelarated Visual Tracking Algorithms. A Systematic Literature ReviewUniversity of Turku Technical Reports, No. 5August 2015
[paper]
Current State of Ontology Matching. A Survey of Ontology and Schema MatchingUniversity of Turku Technical Reports, No. 4August 2015
[paper]
Ethical Problems in Creating Historically Accurate Mixed Reality Make-beliefsCEPE/ETHICOMP 2017 - Values in Emerging Science and TechnologyJune 5-8 2017
MIRACLE Handbook – Guidelines for Mixed Reality Applications for Culture and Learning ExperiencesUniversity of TurkuJuly 2017ISBN 978-951-29-6884-8
[paper]
Digital but Authentic? Defining Authenticity of Two Church Interiors Reconstructed with Mixed Reality TechnologyFinskt museum12/2016
Yhdistetty todellisuus ja menneisyyden esittäminen. Narratiivin ja historiallisen tiedon suhde Louhisaaren tarinat -sovelluksessaDigitaalinen historiantutkimus, Historia Mirabilis 1210/2016
B2C Business Models for Museum and Cultural Travel Mixed Reality Solutions20th International Academic Mindtrek Conference in Tampere, Finland10/2016
[paper]
Reforming the Reformation Representation. Mixed Reality narratives in communicating tangible and intangible heritageDIHA & NODEM Special Session at 22nd International Conference on Virtual Systems and Multimedia VSMM 2016, Kuala Lumpur10/2016
[paper]
Examining User Experience in an Augmented Reality Adventure Game: Case Luostarinmäki Handicrafts Museum12th IFIP TC9 Human Choice and Computers Conference7th-9th Sept 2016
[paper]
Designing and Testing an Educational Game About Food for School-aged ChildrenGAMEON'2016, Lisboa, Portugal2016
[paper]
Pelillisyyden mahdollisuudet. Teoksessa: Tila haltuun! Suositukset virtuaalisen suomen opiskelun toteuttamiseenTurun yliopiston Brahea-keskuksen julkaisuja 6, s. 51 – 56. Toim. Yrjö Lappalainen, Mari Poikolainen ja Heli Trapp, 20152015ISBN 879-951-29-6162-7. Turun yliopiston Brahea-keskus.
[paper]
Virtual Reality Situational Language Trainer for Second Language: Design & EvaluationIn the Proceedings of the GAMEON'2015, Eds. Sanders Bakke and Frank Nack. December 2-4, 2015, University of Amsterdam, Amsterdam, Netherlands12/2015ISBN 978-9077381-91-5
[paper]
Triggering sustainability communication in a B2B context: combining action research and sensemakingAccounting, Auditing & Accountability Journal, Vol. 34 No. 4, pp. 849-8762021
[paper]
Considering sustainability in cruise vessel design and construction based on existing sustainability certification systemsJournal of Cleaner Production, Volume 259, 2020, 120763, ISSN 0959-65262020
[paper]
Sustainability in Shipbuilding – Observations from Project-Oriented Supply Network in Cruise Ship ConstructionFFRC eBOOK 5/2019. Finland Futures Research Centre, University of Turku2019
[paper]
Internal discursive effects on corporate decision to externally communicate sustainabilityNordic Accounting Conference 2018. Copenhagen Business School2018
Chapter 6: Pride and fear: Emotions in sustainabilityIn: Bernabé Escobar-Pérez, Maria del Mar Miras-Rodríguez (eds.) Corporate social responsibility: Challenges in diversity, accountability and sustainability. Management Science - Theory and Applications. Nova Science Publishers, New York. pp. 121-1472018
Collaborative sustainability in a shipbuilding networkCorporate Responsibility Research Conference CRRC 2018. University of Leeds, Kedge Business SchoolSeptember 10-12, 2018
Motivational Game Design and Pro-Environmental Elements in Sustainability ApplicationsGameON 2018, Dundee, Scotland, United KingdomSeptember 18-20, 2018
[paper]
Perspectives to Sustainability in the Shipbuilding Network. Interview Results of the SUSTIS ProjectFFRC eBOOK 9/2016. Finland Futures Research Centre, University of Turku2016
[paper]
Sustainability Best Practices. Benchmarking Results of the SUSTIS ProjectFFRC eBOOK 10/2016. Finland Futures Research Centre, University of Turku2016
[paper]
A Comparison of One- and Two-handed Gesture User Interfaces in Virtual Reality – A Task Based ApproachMultimodal Technologies and Interaction2 February 2024
[paper]
Virtual Reality Applied to Design Reviews in ShipbuildingIn publication process
Adapting to the unknown – the challenges of orchestrating open eco-innovation in shipbuildingIn publication process
Futures literacy in collaborative foresight networks: The case of advancing sustainable shipbuilding in FinlandIn publication process
Futures Literacy in Collaborative Foresight Networks: Advancing Sustainable ShipbuildingEmpowering Futures – Long-term Governance, Democracy and Futures Research, Turku14–16 June 2023Submitted
Bringing Sustainability to Shipbuilding Through Supplier Integration – Findings from SusCon-projectCCR Insights 1/2023, Turku School of Economics, University of Turku2023
[paper]
Creating futures images for sustainable cruise ships: Insights on collaborative foresight for sustainability enhancementFutures, 135, 1028732022
[paper]
Orchestrating in Business Networks to enhance the co-creation of eco-innovations(abstract) in The 38th Annual IMP conference in Florence, ItalyAugust 2022
[website]
Orchestrating in a Shipbuilding Network to foster the co-creation of eco-innovations(abstract) in Sustainability Science Days 2022 conference in HelsinkiMay 2022
[website]
Dynamics of co-creating sustainable innovations in an international project business network – The role of hub company in shipbuilding industry context48th AIB UK & Ireland Conference in Reading, UK8-9 April 2022
A Comparison of Gesture and Controller-based User Interfaces for 3D Design Reviews in Virtual RealityHawaii International Conference on System Sciences4 Jan 2022
[paper]
Forward-looking sustainability agency for developing future cruise shipsSustainability, 12(22), 1–202020
[paper]
Other Mixed Reality publications
Participating Elementary School Children in UI Design Process of Learning Environment: Case KidNetRocha, Á., Adeli, H., Dzemyda, G., Moreira, F., Poniszewska-Marańda, A. (eds) Good Practices and New Perspectives in Information Systems and Technologies. WorldCIST 2024. Lecture Notes in Networks and Systems, vol 988. Springer, Cham2024
[paper]
Anonymous Collaboration in MetaverseInternational Conference on Applied Human Factors and Ergonomics 2023San Francisco, USA, July 2023
[paper]
How Simulation Training Can Benefit from Virtual Reality Extensions? Case: A Virtual Reality Extension to a Simulated Ship Bridge for Emergency Steering TrainingInternational Conference on Applied Human Factors and Ergonomics2021
[paper]
Exploring Virtual Reality Mechanics in Puzzle DesignThe Computer Games Journal (2021)4 January 2021
[paper]